You'll then take control of him, and you can upgrade his armor if you like (it's not overly important for the moment, but never hurts). Find the Ancient Castle. You can also do the scene as plain Locke, in which case just leave your clothes alone (you'll be given the option to remove them later). Remove all Relics, as well as the Iron Armor, and be sure to have at least two Bandanas in inventory (give anyone who lost their Bandana a Plumed Hat). Final Fantasy 3 for SNES cheats - Cheating Dome has all the latest cheat codes, unlocks, hints and game secrets you need. Once you're done, it's time to make your way to the engine. Make your way through the train car, and exit out the other side. Games; Manuals; Contact; Marsh Cave. Thanks
If your party's full (4 characters), it will not be able to join at all. Here, speak to Celes for a scene, after which she'll join you. If you're a grinder, go Up; the path eventually loops back to the same spot, meaning you can actually keep circling here to fight battles. Final Fantasy 3/6 was originally released in 1994 for Super Famicom. Final Fantasy - Overworld Labeled Map (Order Poster). Be the first one to write a review. The tent to the east contains nothing of use to you, but pass by Kefka and head west. Otherwise, AuraBolt should kill it within 3 hits, while Throw and Slash are decent also (for best results, use Slash as your opening attack). See our member submitted walkthroughs and guides for Final Fantasy 3. In here, there are four chests. On the way down, you'll fight Piranha enemies. Nintendo Player's Guide (SNES) Final Fantasy III (1994) Addeddate 2016-02-23 08:54:37 Identifier Nintendo_Players_Guide_SNES_Final_Fantasy_III_1994 Identifier-ark ark:/13960/t83j7q62f Ocr ABBYY FineReader 11.0 Olsearch post Pages 117 Scanner Internet … That's the cue for more scenes. At the first intersection, go Left. A New Friend in Narshe ... Go back to Narshe, which is in the middle of the north part of the world map. (If you want to do a different order, click on the scenario you want to do to be taken to its section.). When you reach the path to the next screen, once again ignore the stairs (leads to a Thunder Rod, but you don't need it and it improves enormously after a while) and go through the northern exit. Hitting it, or skipping it entirely, will cause you to not meet the Doberman monster, which is a unique Rage encounter that's only available for a very short time, which is right now. Press the button, only to find out that the train doesn't want to stop. Items and switches are indicated by numbers, and capital letters connect one map to another. This game is NOT identical to the Super Nintendo game with Terra as the hero. Follow the path north, then, back outside, simply follow the path east and north to another mine. You'll be prompted to name a new character (Default: Gau), but he won't join your party. As noted above, however, if a perfect Item List is your goal, you have no choice but to snag the Gauntlet. The battle is a forced Back Attack. Next, I suggest Locke's scenario. Below is a map of the Final Fantasy world. Afterwards, climb to the top of the car and go all the way left. There's little point, however, so just go Left. Ziegfried drops a Green Cherry...meh. It also changed some of the character's names, e.g. Below, we provide you with a list of maps … Simply tell him he's welcome, and he's in! • The following maps were ripped from the GBA re-release of Final Fantasy VI. As mentioned, your destination is the forest to the south. If you spoke to him earlier, he wouldn't let you through, but now he has no issue with you walking around here, so do that. Overworld, Underworld and Lunar Surface Maps Compete. Their scenario is the easiest, and you can also unequip things needed by other party members without any risk to you at all (flip side, you gain next to nothing in treasure, but it's no big deal). After the battle, simply watch the scenes. New treasures and new enemies! Speak to the Old Man, and he'll tell you he wants cider. Speak to it to fight it and unblock your path. You'll fight 2x Soldier and 2x Templar (be wary of their counters, which they use even if they die), then the view changes to... ...Cyan! Floating Continent. Shadow should re-apply Clear if possible, then whack Kefka. After 10 seconds have passed, he will target Terra (this only happens once). Trivia Localization The original SNES release of Final Fantasy IV in the West was dubbed Final Fantasy II removed several abilities the player-controlled characters could use in battles, and was generally noticeable easier than the Japanese version. Franchises : Final Fantasy Genres : RPG If you're on the GBA, see SNES but with a smaller cart. You'll actually want to stray off the path to try to meet Dark Side, Spectre, and Rinn, three unique but mostly uninteresting monsters you can only meet here and need for purposes otherwise called "completion." A short way east of where you enter, you'll notice a stairway going down. Offensively, Fire Dance, AutoCrossbow, Fire, and Fight are your best forms of attack, in order of preference. For the most part, after that, GhostTrain just uses Battle and Wheel. Inside the house there's just an optional scene, but it's outside where the real interest is. Back in the original car (and several others as well), you'll notice ghosts walking around--talking to them has different effects depending on which one you talk to. Final Fantasy NES World Map. In Narshe, go north up the middle of town, and go into the cave where you first found the frozen esper. You can also use Possess if you have a Ghost, which works 37.5% of the time. You should explore whatever it is. (c)2006 RPGClassics.com. It is known as Final Fantasy VI in Japan and Final Fantasy III in other regions because the original three Final Fantasy games were not released outside of Japan. This three-section area is very simple and has no encounters. You'll receive a Green Beret for defeating Telstar. Continue onward. In any event, from here on out the kid doesn't care what you're wearing, only that you can give him the password. Considering that you have a character whose death equals Game Over, this is something you must avoid at all costs. Cross the bridge near where the Imperial Camp was (you can't re-enter), then look for another bridge further south. Head east, then, when you reach a forest, head south. In any event, keep going until you reach a tiny desert. Final Fantasy III Walkthrough. Equip your shiny new hat to someone (Sabin is a great choice), then it's time to kick Kefka's painted face again. The Ghost is very weak, with no weapons or armor and poor stats, but it does help soak some damage, and Possess can be used for a 37.5% chance of instantly defeating any lone monster you encounter. That game was released in Japan as Final Fantasy VI. Final Fantasy III (VI) Labeled Maps. At this point, the game splits into no less than three different scenarios, each following a different character (or group of characters), with everyone's HP and MP restored to full. Before checking on Cyan's family, you can return to the main hall and take the southeastern door, which leads to a Remedy in the pot in the corner. Now move on to the next car. If you're not using this guide's order, click here to return to the scenario list. 1-Corneria city/castle 2-Temple of Fiends 3-Matoya's Cave 4-Pravoka 5-Elfhland 6-Marsh Cave Head west from the Classroom (use the Recovery Water inside first), and examine the sunken section of rock to open it. Final Fantasy 3 for SNES cheats - Cheating Dome has all the latest cheat codes, unlocks, hints and game secrets you need. At this point, now that Cyan is with you, Shadow has a 1/16 chance of leaving your party after every battle. Final Fantasy 6 is a long, sometimes arduous game that is split into two parts: the World of Balance (WoB), and the World of Ruin (WoR). If Shadow is the only living character, or if the battle was a Pincer, Back, or Side Attack, he will never leave you behind. Your primary concern is to avoid El Nino (the other attacks shouldn't scare you much). Go downstairs in the house, and speak to the little boy. There is an argument for doing Sabin's scenario before Locke's, due to being able to unequip safely and having shopping opportunities throughout Sabin's scenario to use in Locke's, but GP may well be tight if you do it second, and again, the boss isn't so hard that taking off stuff that's needed by Sabin will give you too much trouble. You'll need to track turns here; after Ultros does his second turn under the normal script (the "attack Terra" script resets the script to turn 1), Banon needs to be Defending in the Back Row and at full HP to stand a chance of survival. Open the chest on the right first to obtain a MithrilGlove, then open the left-hand one to face Telstar. When you're all ready, head south and...somthing's coming outta the wall! Or for those of you on an emulator, "File – Load – Final Fantasy IV". ... You can press START to toggle the map. If you followed the walkthrough, this is the final one of the Eight Legendary Dragons defeated, and you'll receive the Crusader Esper. In this messy storage room, loot the chests if you didn't before. It was later remade in 3D by Matrix Software and released worldwide for the Nintendo DS, with this version re-released for iOS, Android, the PlayStation Portable, Microsoft Windows, and other platforms. Please keep in mind that the walkthrough, generally, goes in sequential order. Imp and Muddled are the biggest threats. All attacks in this area are physical, meaning Clear status will cause all of them to miss. Which to choose? No infringement on any existing copyright is intended. In this area, 1st Class and Wild Rat monsters appear, and is the only place to encounter them. Armor
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You can get around this by killing him off (he can't flee if he's already dead, heh), running from battles (the check only occurs after a won battle), or saving (or using save states) after every battle and reloading if he hangs you dry. Get help with games! 1-Altar Cave 2-Ur 3-Kazus 4-Cid's Airship 5-Castle Sasune 6-Sealed Cave 7-Canaan 8-Dragon's Peak 9-Healing Copse 10-Tozus 11-Viking's Cove 12Nepto Temple: 13-Tokkul 14-Gulgan Gultch 15-Village of the Ancients … Since these providers may collect personal data like your IP address we allow you to block them here. From here on, there will be random encounters. Manual
(10.8 MB) Narshe _435 KB : Narshe The next car is nothing except a Save Point. If you need to heal (usually due to physicals), have Locke use a Potion. The next time you take Figaro Castle back to Figaro, it will hit something. Return to the old man, the one who talked about cider. If you want soldier's clothes, the Officers are still around for you to pickpocket (exit out the back, towards the Cafe), as are the Merchants (except the Cider merchant). When you're ready, enter the back of the old man's house and talk to him to clear the scenario. The items in the hidden room south of the junction are still there if you missed them last time, otherwise enter the first door. • Click here to download all these maps zipped! Enemies
The Gauntlet is strictly limited in quantity, so if you're going for a perfect item list, you'll have to get the Gauntlet. At the beginning of battle, my advice is to have Terra and Banon Defend, while Edgar and Sabin handle the offense. Background Maps. Final Fantasy 3 Game Genie Codes (USA) Or else, go to Ebay and buy an SNES and the game. After you complete the Floating Continent in "Final Fantasy III," the World of Balance ends in fire and cataclysm. Help for Final Fantasy 3 on SNES, iPhone/iPad. You'll soon come to another intersection. There's an X-Potion in the chest here, and a Ribbon in another chest directly south of the X-Potion, obscured by the wall. You can also fight outside if you want, but there's little reason to do so. It also has a 33% chance of countering any damage with Battle. Due to its nature, you could get off really easy, or be completely crippled. Luckily, Rizopas isn't all that tough, but remember there's only two of you. It's also Undead, meaning you cannot heal (or revive) it in battle. Welcome to IGN Guide's complete walkthrough for Final Fantasy III DS. Work your way towards the engine. Final Fantasy III on Super NES Classic. You should explore whatever it is. This one's by far the longest of the scenarios. You can jump in front of him for some laughs, but to actually help him, speak to him. Final Fantasy III Shrine - Your source for info on this NES classic ... •Walkthrough •Weapons: Maps. Evil Toot is GhostTrain's most dangerous move. When you regain control, just wait for a while and the game will move on. To the west, the chest (assuming you didn't already loot it) now holds an X-Potion, but leave it. To make the map appear on screen press Select + B. , Final Fantasy NES Level 1. Gilbert the Bard was renamed Edward, the summon monster Ramuh became Indra, etc. Once again, you have a choice to make. Hacking
After more scenes, you'll see Cyan engaging some soldiers. In here, is some weird "follow-the-path" mechanism. Its second turn, it can use El Nino, which deals around 250 Water-elemental damage to both Sabin and Cyan at this point of the game and is unblockable. It can also use Bite, which deals 50% more damage than Battle. West-northwest of Kefka (and due north of a trooper blocking the path) is another tent. Hit it hard, and you shouldn't even see Raid. Your first order of business should be to equip Locke. As alluded to previously, this only has the effect of changing some dialog, nothing else, so do whatever. It also has a basic physical for about 50 damage in the Front Row, and Drill for around 100. Except for the dragons den map you can still use all of these maps with the snes version. Speak to this Merchant and defeat him to obtain the Cider Key Item (Steal from him, since you'll need the merchant clothes to go back upstairs in the servant's house). (If Leader dropped a Fenix Down instead of a Black Belt, it's worth resetting to try again.). The problem with this battle isn't that Ultros is strong (he's not), it's that he can score cheap kills with Tentacle. TunnelArmr spams a ton of Magic--Fire, Bolt, and Poison all make appearances. The Playstation version is similar to the Super Famicom version, with minor differences. There's nothing particularly special about them, but this is the only time in the game you can meet them. *optional, not recommended, only available if you didn't open the corresponding chests before. But here's where the true horror is. The exit is in the southeastern corner of the mine. First, walk down to your local independent video game retailer which usually will carry lots of classic games. You can still rest in the hut to the north, otherwise make your way to Figaro Cave (save outside first). For Final Fantasy III on the Super Nintendo, Darill's Tomb Map by KeyBlade999. Go to list of all games. Especially that Ninja Gear will be useful to you (give it to Sabin for the time being). While Suplex does nothing unusual here (being it's on par with AuraBolt for damage, despite AuraBolt hitting a weakness, and Suplex will beat it as Sabin Levels), it's pretty spectacular to watch Sabin Suplex an entire train. If you're on an SNES, it's a bit like Playstation but with fewer discs. The next time you take Figaro Castle back to Figaro, it will hit something. Go back upstairs back to the visible passage area once you're done here. None of the enemies here are serious threats. The third way, the one which I'll cover here and the one the game intends you to do, is to play around with disguises. Losing to the HeavyArmor blocking the alley to the west will cause Locke to mention he needs new clothes, a hint to this scenario. Shortly after entering, you'll notice a path heading south; take it to reach a chest with an Iron Armor, which provides decent Defenses at the cost of two points of Speed. When you reach a path heading north, follow it (to the east is a Tincture, assuming you left everything alone earlier, but once again, leave it because it will improve again later. Lete River is a maze of sorts. Stick him in the Back Row; the whole point of Throw is that it doesn't require you to be close. Site Updates If you already have a Ghost in your party, and there's still a slot available (that is, you didn't pick up Shadow, or you lost him along the way), it will be able to join (though its stats are even poorer than the first Ghost's). © 2021 GAMESPOT, A RED VENTURES COMPANY. There are two extremely cheap methods to defeating Specter. His next turn will feature an ST Tentacle against Banon, delivering a swift Game Over to your television (thankfully, he doesn't immediately fire off a second attack). Simply head downstairs for a scene. Simply pull the left and right switches to the down position, then go outside. Note: This game was called Final Fantasy III 3 in the US and Final Fantasy VI 6 in Japan. Return and hit the switch again to open a path. Nevertheless, it's worthwhile to check out the back. Help support the creation of more maps for Super Nintendo (SNES) games. If you've been paying attention to the above blurb, you'll be aware that the biggest threat here is Evil Toot. When you're ready, head south and board the raft. This is because final fantasy 2 and 3 for the nes and final fantasy 5 for the snes from japan were not released in the us. Weapons. Reviews There are no reviews yet. You'll automatically jump down. In other words, use Runic as soon as possible, and then wait until TunnelArmr casts something before using it again. The Terra/Edgar/Banon group should go first. Use it, then just follow the linear path to meet the king of these parts. Following this path leads to the Moogles' cave, along with a Rune Edge. In this new area, examine the clock for an Elixir, then go up the stairs and go outside and back in through the door to the front. There's very little to say about this section. The enemies here feature relatively high Defense, so magical attacks like Fire are much more useful here than, say, AutoCrossbow (Pummel and Suplex ignore Defense, so their damage is unaffected). If Terra falls, don't bother reviving her. Don't bother wasting good Throw ammo on him, just use your weapons and he'll flee as soon as you hit him (remember that he's a coward, Leo being his foil). In the caboose (which is the car behind your starting car), speak to the ghost, and it will fill the fourth slot. Walkthrough: The Quest Begins: The Problems in Elfland: The Rot in Melmond: The Volcano: The Ice Cave and the Upgrades: Under the Sea: Thus, my recommended order is here. Head north through the cave (you'll hear noises, try to ignore them). Final Fantasy Maps Through The Ages The Snes Era Tilting At Pixels While it was vii that opened up final. More help, hints and discussion forums for on Supercheats. The Nintendo DS is the perfect little handheld for RPGs such as Final Fantasy III. Also, you can recruit Shadow, who just so happens to have the ability to use said items. The first cave contains Were-Rat and Repo Man, both of which should be unable to survive any sort of offense (even Banon's physical will work). Defeat them, then chat with Cyan yet again to be thrust into battle with a Cadet and two Grunts. Toggle Map Final Fantasy 3/6 Walkthrough. Before you mess with the smokestack, however, be sure you healed. Locke, meanwhile, should be trying to Steal. Otherwise, under his normal script, he first MT's a Tentacle immediately followed by a Battle, Ink (does normal Battle damage and sets Dark), or ST Tentacle against a random target. It was the norm for the late 80's, we think, and it was really mostly an offshoot of the novelty of the whole console RPG genre. He'll trigger a battle against a Merchant enemy. Shopping List
Eventually, you'll reach a point where you can't continue further. After you escape from the Phantom Train, you continue on your way to Narshe. The first compartment has a lone chest; open it for a battle with Ziegfried (called Siegfried in the SNES version). Walls or obstacles colored yellow (or another strange color) indicates secret passages that can be walked through. As with many of the other guides on my website these are designed to be very google friendly. Downloads
On the other side of the room is a stopped clock. None of those differences are covered in this. Click a location to see a collection of maps for that area. Don't leave Over-Mind alive for too long, or you'll see Dread in groups, or Wild Touch (sets Muddled) when alone. After the battle, talk to him again to face three more Grunts. Aside from chatting your ear off, Ultros attacks with Battle and Tentacle, which ST'd will probably inflict Wound on a character unless their level is really high or they're in the Back Row or Defending. You can shop if you feel the urge, but the real reason to come here is to speak to the guy in the northwestern corner. On other turns, Banon can use Health or, even better, Defend. Fast & Free shipping on many items! This game was never released in the US, and is only playable in English thanks to some dedicated online translators. Genji Gloves can be gotten in unlimited quantities, although this is extremely time consuming. Depending on what Locke is wearing, the scene will change at a certain point soon. Of its enemies, Whisper, Over-Mind, and Bomb are the most dangerous and the ones you should focus on with Shadow (the other two party members can't target, inferior members that they are). Not only do they have decent stuff to Steal (a Plumed Hat in the Common slot and a Guardian in the Rare), but a successful Steal (doesn't matter which item you get) will give you a merchant outfit and a humorous scene, so do just that. (There's a treasure in the tile to its right also, but you can never face it so it can't be obtained.) The left-hand chest has a...Monster-in-a-box! Your objective is the basement of the Cafe (not the Relic Shop, on the other side). The following maps were ripped from the gba re release of final fantasy vi. Back outside, there'll be a scene. Acid Rain is weak Water-/Poison-elemental damage and Seizure status to all characters, while Scar Beam is just weak Pearl-elemental damage to the party. Either way, from the stairway going down, simply follow the mostly linear path past the chests (the ones you ignored earlier; continue ignoring them, they haven't changed) and the Save Point (use it). The Thunder Rod is very nice, since it is a OHKO against this area's boss, but it's not by any means needed, and transforms into a far better item later, while the other treasures are just meh. Final Fantasy III Shrine - Your source for info on this NES classic RPGClassics.com - Providing RPG info on all your favorite games with a sprinkling of personality Site Navigation (Is it just me who always thought the map looked like a dragon???) For the treasures, leave them alone. For Final Fantasy III on the Super Nintendo, GameFAQs has 143 guides and walkthroughs. Final Fantasy VI Summary : One of the most engrossing RPGs of its era, Final Fantasy III stands up well to the test of time and still intrigues RPG fans to this day. Some locations are simple enough to not require maps, so they are not provided here. Final Fantasy III World Maps. When you get to the first intersection (remember we're coming from the south now), head east. Oh, and you can save here. The game begins in the Altar Cave, where the party gains the blessing of the crystal and access to their first five jobs.They may re-enter the cave to collect treasure before departing. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. During the events here, shadow will not leave, so don't worry about killing him off, or other similar tactics. Which to choose? Get the best deals on Final Fantasy 3 Snes and expand your gaming library with the largest online selection at eBay.com. Except for the "Dragon's Den" map, you can still use all of these maps with the SNES version. If you're not going for a perfect Item List, the Genji Glove is by far the better choice; the Gauntlet is just plain scrubby, since its damage increase is much smaller than the Genji Glove's increase from equipping two weapons. The most important right now is to buy 99 Shurikens. Each has only 10 HP, so basic physicals work just fine, and defeating all of them will spawn more. This is because Final Fantasy 2 and 3 for the NES and Final Fantasy 5 for the SNES from Japan were not released in the US. To use it, simply sit at the table in the center, and watch your HP be healed to full. Halfway along the way, you'll automatically use a Recovery Spring, so kill off Shadow again if that's your approach. All rights reserved. The scenario ends immediately after defeating TunnelArmr. Enter the car, and as you step inside, a ghost will block the entrance. Examine the tile in the upper-left corner for a Tent. Read honest and unbiased product reviews from our users. Click a location to see a collection of maps for that area. Baren Falls. Both should be in the Back Row, because all of their primary attacks are through their skills, not their weapons. If you're stuck, and googling to get done a certain part of the game, that's hopefully how you found this guide! •Maps •Monsters •Music and Downloads •Shields •Towns and Shops •Walkthrough •Weapons •Weird •White Magic: Final Fantasy 1 Walkthrough. As you continue along the path, you'll be given the option to change clothes. (Wasn't that easy?) Sprites. Soon enough, you'll arrive on the World Map. Final Fantasy III (VI) - World of Ruin Overworld Labeled Map - Super Nintendo (SNES) (Order Poster) Home | Final Fantasy III Map Select | Prev Map | Next Map. If no one has X-Zone, don't do this fight just yet.For a perfect Item List you need two Dragon Claw weapons, and the only way to do this is to defeat both parts of the upcoming boss together. I think it's safe to assume that this part is met, but you want a step-by-step walkthrough, you got it. Err, Pond 5 - Chosen By The Four Essences 6 - Learnin' The Blues And Ridin' The Rapids 7 - The Mercy of the Tides 8 - Tourists In Kerwin Village 9 - Compassion Is Rewarded Seven Fold But Final Fantasy has always been considered one of the more difficult games in the series, so don't be ashamed if you need this walkthrough. Items
Ghost is the main threat here; its Magic does pretty good damage. Speak to him a third time. Both of these halves Swipe the Barrier Ring from the chest, then return to the top of the ledge and go in the upper tent. Final Fantasy III is the third installment in the Final Fantasy series, developed and published by Squaresoft.It was released in April 1990 for the Family Computer exclusively in Japan. Bomb, Ghost, Hazer, Over-Mind, StillGoing, Whisper, Ziegfried. After the scene, you'll find yourself in a new dungeon. While offensively he's still not all that hot compared to most other characters (even Celes herself), the fact that TunnelArmr is doing very little means that it will still get scrapped eventually. There's a chest here; choose to "Kick it" to be thrust into battle with 3 (or occasionally 2) Doberman monsters. Final Fantasy 3/6 Walkthrough. Spells
Inside, you can examine the left-hand area for details about how to stop the train. You'll thank me later.). As before, the girl in the room at the end of the hall has some weird dialog, but your target is the room where the old man is. Items and switches are indicated by numbers and capital letters connect one map to … The party travels to Ur, where they can gear up to continue on their journey.They hear about trouble in the town of Kazus to the south. Make your way east. Be sure to equip your new "friend" and stick him in the Back Row though, because, you know, we enjoy having him alive. The party travels to Ur, where they can gear up to continue on their journey.They hear about trouble in the town of Kazus to the south. You'll battle Kefka. Final Fantasy 6 Finding Terra, Zozo, Jidoor Walkthrough Final Fantasy 3 SNES FFVI Dark World Celes Walkthrough 1 thought on “Final Fantasy 6 Gestahl Floating Continent Walkthrough” Contact Maintainer, Home
Straight guarantees a Pterodon encounter, but the chances are very high that you'll encounter one anyway at some point in your journey. Be sure to fight Telstar. Outside, you shouldn't have too much trouble, just use what you've been using up until now. Here, yet another decision, again with no effects beyond the immediate future. It's meant to get you to use Celes' Runic ability, one which we've been ignoring until now. Toggle Map Final Fantasy III (VI) - World of Balance Overworld Labeled Map - Super Nintendo (SNES) (Order Poster) Home | Final Fantasy III Map Select | Prev Map | Next Map. Figaro Castle is still submerged, and you can't pass through Figaro Cave, so don't bother heading that direction. Try to head further south for yet another scene. Note that all of your other characters will have the same HP and MP levels as they did when you split up, so staying at the Inn isn't a half-bad idea. If you're not using this guide's order, click here to return to the scenario list.
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